Fixed an issue where Lance's resort dialogue window instantly closed out. Fixed many glitched tiles on several maps. Balances resource intake and makes the farmland more manageable. Made many dialogue changes in these two events. There's now designated spots for spring onions. It seems Mr. Qi's strange scavenger hunt has come to an end. Added more immersive detail to many maps. (Framework Mod) Allows extra layers to be drawn on maps. Fixed an issue where items in the IF2R shed disappeared. Replacing the town.xnb is still a requirement when watching the intro cut scene (or else bushes in town do not spawn correctly). 09-16-2020: Fixed map glitches on IF2R caused by the map configurations. Sophia will now dance with players if married to them. 09-12-2020: Fixed a crash at Blue Moon Vineyard if it was raining. 10-20-2020: Fixed an issue where Abigail clipped into Alex when she visited Dusty (rare schedule). If SVE isn't your thing then I recommend expanded access maps. "Extra Map Layers", "Shop Tile Framework", and "SAAT - Audio API and Toolkit" are now required to run SVE. Added three new maps: Crimson Badlands, Desert Railway, and ???. Lewis' schedule on Thursdays has been changed. Fixed an issue where Kittyfish didn't spawn despite players meeting the required conditions. Fixed an issue where NPCs could get to Grampleton Fields, which was the cause of NPCs schedules bugging out. Fixed an issue where Lewis clipped into a stool in the museum. You've been challenged to reach level 25 in the skull cavern. Fixed a bug where Alesia had a double in the Adventurer Guild. Fixed an issue where the game froze if players warped to the wizard's basement via the witch hut warp. Fixed an issue where Susan's side walking frames used the same leg movement. Added a fishing spot at the Crimson Badlands. Added mist effects to the Mountain, Backwoods, Railroad, Forest West, Grandpa's Farm, and ??? Hot fixed several Grandpa's Farm and IF2R greenhouse bugs introduced in SVE 1.13.3. Fixed a 502 gateway error with Nexus Mods many users were experiencing. Leeks grown and harvested from Spring Seeds count toward this quest. Fixed an issue where Sophia and Claire's 12 heart part 1 events had incorrect viewports and positions on Grandpa's Farm. Fixed an issue where Lance was floating above the character on Grandpa's Farm during a character event. Players can purchase them from Marlon and Gus after reaching enough friendship. Increased puppyfish spawn rate (5% > 15%). Thank you for understanding! Artifacts are items found primarily by digging up Artifact Spots, though they can be acquired in other ways. He now plays Junimo Kart instead of JotPK in the arcade. This means that it is impossible to complete this quest without either reaching fishing level 10 or getting there temporarily via Buffs, as that is the level requirement necessary to hook a Legend II, as with the original Legend. Secret note 25 is now obtainable through a different method that involves a new event with ???. Changed Claire's 'out of work' event requirement (4 hearts > 1 heart). Grammar and style checked SVE 12 heart events. https://www.patreon.com/StardewValleyExpanded. Fixed an issue where empty flower pots during the pelican town fair would sell players star tokens. Increased the sell price of the 'quality' and 'iridium' sprinklers in Sophia's ledger. I have an idea for a new style of bed, but I'll need 80 hardwood to make it happen. Changed Shearwater Bridge dimensions (80x40 > 60x40). Artifacts - Stardew Valley Wiki Artifacts Contents 1 Acquisition 2 Use 2.1 Donation 3 Artifacts 4 References 5 History For an index to the completed artifacts collection, see Collections#Artifacts. I will be visiting all vanilla interior maps in the future, adding large amounts of detail: location messages, interactive character schedules, unique furniture designs, re-designed map layouts, and new functions/player actions. Additionally, the special orders cannot be cancelled from the individual player quest listing, and time must be allowed to run out. Fixed an issue where players on Grandpa's Farm could place crab pots in the spot a bridge was patched. Fixed an issue where Cassandra clipped into Kent during his adventure guild schedule. SVE has switched frameworks from Advanced Location Loader to PyTK and TMX Loader. Fixed clipping issues in Claire's 14 heart event if players took the Joja route. : This update removes this map. Once the required number of fish have been caught (as indicated by the counter in the journal), talking to the villager who made the request will complete it. Fixed an issue where choosing Harvey's "afraid of heights question fork" during his 10 heart event crashed the event. Fixed a warping issue on the Town East map. If players are updating to 1.7, they must remove "[zCP] FlashShifter's Seasonal Edits" and "[CP] Karmylla's Immersive Maps - SVE EDITION" from their mods directory. Fixed an issue where NPCs walked through the special orders billboard. Added explanations for the IF2R configurations, located on the descriptions page. Fixed an issue where the sports drink wasn't consumed as a beverage. Family members of the legendary fish have returned to the valley. Added a configuration to IF2R called 'RemoveObjectsFromGreenhouse'. Added two new configurations for Grandpa's Farm (GF) titled "RemoveFences" and "GrassCropField". All special orders will show up again if attempted and failed. The mine cart in the IF2R farm cave will now warp players to this new map instead of the mines. If a daytime festival occurs during the 2-day period, it may not be possible to complete the quest on the festival day, since most shops and homes are "locked". Those mods are the ones that come packaged within SDV Expanded. Fixed an issue where the secret notes weren't being patched. Added 20 new letters! Fixed an issue where entering Marnie's Shed caused the game to freeze if players allowed the Joja takeover of the valley. Sandy will attend festivals when players are at 5 or more hearts with her. This map is only for IF2R. On Ginger Island, after reaching 100 Golden Walnuts, is Mr. Qi's room. Lowered dodge chance. The SDV Expanded SAAT pack which holds the custom music, and so on. Fixed several map tiling errors at the Highlands. for the Joja route. The Wizard no longer refers to finding an apprentice (dialogue) if Morgan is present. Removed the fake trashcans outside of Pelican Town. Added a new 1920x1080 HD wallpaper titled 'The Raven's Descent', found in the wallpaper downloads. Sebastian's, Gus's, and Dwarf's SVE events have been added to the mature events category. (Did a ninja hot fix to fix a bus stop map load issue). Collect, then place into the fridge of The Stardrop Saloon: Eggs can be from any animal (e.g., chicken, duck, dinosaur). This was the cause of a tree blowing up into 1000 sap. Added due to a request. Traveling cart merchant portrait now shows at the night market. Added new assets, decorative pieces, and experimental lighting to the following maps: Spirit's Eve Festival, Sophia's House, Andy's House (restored), Susan's House, Jenkins' Residence, Wizard's Tower, Wizard's Basement, Sprite Spring, and Crimson Badlands. Fixed an issue where SMAPI reported parsing errors for Scarlett's fall schedules. SVE can be downloaded from ModDrop and Nexus Mods. It's an amazing mod for Stardew Valley players to sink their teeth . Fixed an issue where players couldn't trigger the secret note magnifying glass event at the bus stop when warping from Grandpa's Farm. Fixed a vanilla Penny event during her picnic where it could be triggered during rainy weather. Fixed an issue where the town fountain was glitched during winter. Added ??? I forgot to put the event triggers back!). Renamed the primary SVE folder '(Stardew Valley Expanded)' to '[CP] Stardew Valley Expanded'. Players couldn't place buildings on certain tiles on IF2R when using the "Sandbox" layout. He claims to have information regarding the old community center. The Rainbow Shell is found via foraging at The Beach in the Summer. vendor didn't sell the right side of the "jagged boulder" decoration. The player also earns 150 Friendship points with the requesting villager for completing the quest, with the exception of divorced spouses. Further adjusted the IF2R quarry spawn rates to be more balanced. Players playing multiple save files had IF2R configurations take effect on their other farms. opened. Players must now reach 2 hearts with Sophia before they can enter her bedroom. With a little dedication, you might just be the one to restore Stardew Valley to greatness! Grampleton orange chicken registered as a cooking item and was required to make in order to complete the cooking achievement. Fixed an issue where players couldn't shop at Pierre's stand during the joja route egg festival. Welcome to the Stardew Valley Expanded Wiki! He sends the money he gets from his work back home to his poverty-stricken family so that his younger sister can finish her education, which he was unable to get himself. IF2R will be disabled if Grandpa's Farm is installed. There are 4 types of Help Wanted quests that can be posted. Removed the harder community center bundle configuration until further notice. If players are updating SVE from an old previous version, you MUST remove the [ALL] SVE folder from your mod directory. Nerfed many forage areas (you must delete your character's default data file in FTM for this to take effect). Added two new warps at ??? Fixed an issue where players had trouble triggering Lance's 10 heart event. Can you learn to live off the land and turn these overgrown fields into a thriving home? Resampled and increased the volume of "FirstSlashTheme" by 100%. They cannot be sold. Victor, Olivia, Susan, and Andy's portraits + overworld sprites have received a redraws - matching ConcernedApe's art style. Added Claire, Camilla, Isaac, Alesia, and Scarlett as 'antisocial NPCs'. It seems that the mine elevator is still functional. This includes Grandpa's Shed, Aurora Vineyard, Enchanted Grove, and Sprite Spring. Within a secret lock-box, you found a note with peculiar instructions. 09-23-2020: Fixed a freeze at the egg festival when playing multiplayer. The overrides greenhouse folder for IF2R is no longer required when installing custom greenhouse mods. Shadows from the roof are now properly displayed. Fixed an issue on IF2R where pigs sometimes dug up truffles behind the animal pen fences. Fixed an issue where several tiles on the south east hill on IF2R clipped into trees and farm buildings. Players couldn't rearrange artifacts in the museum. Added a new configuration for Grandpa's Farm called "Remove Grass Stretch". Fixed an issue where forage could spawn in unreachable areas in Pelican Town. Fixed an issue where Daggerfish was missing fish pond data. Only "true" on the start of a new save using IF2R. Added five maps called "Enchanted Grove", "Castle Village Outpost", "Galdoran Void", ?? Changed several egg locations for the egg festival. Wizard, Sandy, and Gunther portraits + sprites and fence redesigns are now edited instead of loaded to provide better compatibility with other mods. Resampled the "Atlantis" and "First Slash" soundtracks. Fixed an issue where Andy still visited Aurora Vineyard if players refurbished it, trampling their crops and decorations. Added SVE spouse areas to vanilla and modded farm maps. Added a catch event for Apples' 10 heart, informing players where to go. Shearwater Bridge's design has been changed to a large stone bridge. Can you learn to live off the land and turn these overgrown fields into a thriving home? Altered the tree shadow tiles in the south west corner of Cindersap Forest. Disabled Marlon's 8 heart and Kent's mature 10 heart events. Fixed an issue with the Razor Trout's fish pond data entry. Decreased Void Pebble sale price (1500g > 800g). 10-16-2020: Fixed an issue where the Joja mountain map didn't patch properly. Fixed an issue where Lance's schedule would sometimes glitch out at the Highlands. #1. nodehappy Jan 23, 2021 @ 8:33am. 10-06-2020: Fixed an issue where Gunther clipped into Penny during her dynamic schedule with Sam. There's nothin' like tropical fishing To keep the art alive, I'm offering a reward for whoever can bring in a good island haul. Laid out path work for future recolor mods. Fixed an issue where grass could spawn adjacent to the player farmhouse on Grandpa's Farm, causing minor glitches. This warning can be ignored. Fixed a water shader bug on at the stairs at ???. It's now called "Original Mines Entrance". Fixed miscellaneous glitched tiles and strings in several maps. Note that it is not necessary to have the requested fish in inventory to complete a fishing quest. There's no effect if players have already completed them. Wizard will now sleep in his bed at the end of his schedule. Permanently removed Krobus' event. Added a new marriage schedule for Sophia. Slightly nerfed the price of clownfish and starfish. Have all of the requirements for SVE aswell! Fixed an issue where ??? Fixed an issue where players couldn't access Willy's barrel. However, these things still must be done to trigger the Goblin Problem quest, enter the, A divorced spouse may make a "Help Wanted" request. Sandy will make Delivery requests once the player has unlocked The Desert. Updated the event guide (optional download). Removed the random probability triggers on Andy's 0 heart events that take place in year 1. All that matters is that you have counts of 25 harvests and 25 shipped. Added a portrait for the travelling cart merchant. Adjusted the Aurora Vineyard quest completion requirement. Players can join the fight on the desert battlefield against hordes of monsters, some corrupted by dark magic Defend Castle Village! Removed the snow covered paved roads from my seasonal touches due to requests. Re-arranged FTM monster data, giving bosses and special monster spawns priority if players have limited mob spawns via the FTM config settings. Fixed a bug where question forks with 3+ answers didn't load properly and were skipped. Fixed an issue where players got stuck during Shane's 4 heart event. Added ??? Players can now sit with Abigail on the saloon couch. Fixed an issue where the void shard, blue moon wine, and Camilla's elixirs had to be shipped to obtain the shipping acheivement. - Removed the "RemoveShed" configuration from IF2R. Added ten new events: five for Susan, four for Krobus, one for Abigail. (I made a Twitter account! ?, ?? Fixed an issue where the SMAPI console reported incorrect tilesheet orders for several maps. Implemented "no spawn" zones on all IF2R natural paths for easier debris management. Fixed an error where the player would get stuck on their horse/bike/tractor when entering the Immersive Farm 2 Remastered map via the bus stop. Added many additions to the Joja Mart shop. If players don't have IF2R installed, a shortcut is patched at the bus stop, leading to a new area with the shed. The Wizard will now let players know how many warps they can summon in their nexus when spoken to after the Enchanted Grove questline is started. Added a new festival called "Joja Day". This adds flawless compatibility with other mods that also add custom fish. Changed 'Backwoods_Joja', 'Forest_Joja', 'Mountain_Joja', and 'Railroad_Joja' to map patches instead of full map replacements. Fixed an issue where the Summit had different weather. Apples now plays with Peaches on sunny Fridays and attends all festivals if rooming with the player. This was changed to ensure compatibility for other mods requiring these frameworks (where these are located in the mods directory, rather than inside another folder). Increased Seahorse and Clownfish catch rates. The vanilla Marlon, Gunther, and Morris would sometimes show up at the cinema when players invited their SVE counterparts to the movies, causing a duplicate of themselves. Edited Haley's 7 heart event to show Haley as annoyed and more direct with her feelings. Greenhouse tilesheets no longer have to be manually replaced. Revamped ??? Fixed an issue where forage could spawn in out of bound areas at Cindersap Forest. Fixed an issue where Andy's 4 heart event could be triggered before players met Susan. Redesigned the surrounding area of the IF2R greenhouse. The "Mature Events" miscellaneous download has been removed as the above change makes this file obsolete. no longer has rotating inventory. Changed butterfish and puppyfish spawn time to anytime of the day. Morris will attend festivals when players have seen his 10 heart event, only triggerable if pursuing the Joja route. Reduced the sound effect range of Clint's coal machine. It will be re-added once optimized. ?, and ???. Fixed an issue where the river in Pelican Town wasn't rendered correctly during festivals. Added a new section graphic to the descriptions page titled "Follow me on Twitter!". were glitched for farmhands. Fixed an issue where players couldn't plant tree seeds on several tile indexes on Grandpa's Farm. Adjusted Gunther's reward to players for donating 60 artifacts. Fixed an issue where the Grampleton Orange Chicken dish had incorrect data. Adjusted the prices of several items in several shops. Fixed an issue where Claire's and Martin's movie theater intro event played in the joja route. Fixed an issue where the snatcher worm had a high spawn rate. Added 4 new cooking recipes (sold by Marlon, Gus, Willy, and Bear). Adjusted material requirements with the "Harder Crafting" configuration. Simplified the internal code that prevents the mermaid's bracelet, galdoran gem, super starfruit, and aurora vineyard property deed from being gifted. Formatting on many messages have been fixed/adjusted to look more presentable. Fixed several compatibility issues with other mods. Fixed an issue where Joja Mart and the Community Center reflected incorrect stages (destroyed when it should be repaired). Increased forage spawns in the highlands ruins area during summer and fall. Fixed an issue where farmhands could trigger SVE quests, bugging progression for the host and other farmhands. Added 5 new maps called "Grampleton Suburbs", "Grampleton Suburbs Train Station", "Grampleton Coast", "Scarlett's House", and "Hank's Garage". Added a new questline to Aurora Vineyard, which involves a new item, after players complete the community center and have played for at least 138 in-game days (late spring of year 2). Stardew Valley Expanded WikiFandom Follow on IG TikTok Join Fan Lab Fixed an issue where static plants in the IF2R greenhouse would clip into fruit trees. Download "Summit Reborn", then download V1.0.10. Fixed an issue where players received a galaxy soul from the statue of fortune on Lance's birthday (it's now tropical curry instead). Fixed a small error with Olivia's flower dance sprites. Heavily reduced the buy price of the tempered galaxy weapons sold by Castle Village adventurers. This custom Content Json excludes 9 events that involve subjects in the "disclaimers" on the descriptions page. Fixed an issue where extra layers in Pelican Town and Grandpa's Farm weren't correctly drawn with time change patches. You've found yet another strange note within the Mayor's fridge. From new NPCs, locations, events, and maps to questlines, music, crops, and more, there is a lot to explore. Fixed an issue where players weren't correctly warped when walking back from Grampleton Fields. Once the required number of items have been gathered (as indicated by the counter in the journal), simply talking to the villager who requested the items is sufficient to complete the quest.