In the end, the people's dream was . Logistics - Hearts of Iron 4 Wiki - Paradox Wikis Everything was working just fine, I'd select the division and right-click where I want them to go. I get two notices from my cursor: "Cannot transport to a non-naval base location" when hovered over land in Default map mode and "Our fleet does not have access to this region" when using Naval map mode. This is with the divisions in Kyushu selected, hovering over Korea and the East China Sea. I often have a problem of wanting to transport troops to a place that they can reach by land, especially if it involves going through an enemy. It also does not work with other troops, regardless of army assignment or location. It explains how the Navy, in the century after 1890, was formed and reformed in the interaction of purpose, experience, and doctrine. They work similar to naval invasions, just their range is limited, you need air superiority to execute them, they are much faster and instead of convoys, you need enough transport planes in the local air base to bring all your paratroopers to the target location. TL;DR: transports have basically been merged into the convoy system. A divisions supply will move towards the amount that can be supported in the province, whether thats up or down. Press question mark to learn the rest of the keyboard shortcuts. An air units supply is based on the level of supply in the province containing the airbase. I'm literally punching the desk out of frustration that I can't move troops from Italy down to Ethiopia to help in the war. 7. That wikilink posted by safe-keeper is good. Press question mark to learn the rest of the keyboard shortcuts. State supply is a fixed level of supply for each state, that is available to all units in that state (for a contested state, state supply is split between the contesting nations). Everything was working just fine, I'd select the division and right-click where I want them to go. I can't figure out how to get them on a boat for sea travel from Europe to India. 5. Why does the naval invasion not start - Paradox Interactive Forums Supply is shown in the game primarily via the supply mapmode. I don't want to restart; that'd just make me not play the game again. Supply hub: Amount of supply requested of the hub, and highlights the railroad connection to the capital. Note that the level of infrastructure that matters is the level of infrastructure for state containing the province from which the supply is flowing. Xsolla is an authorized global distributor of Paradox Interactive. This has the advantage of reduced micromanagement of hub motorization levels, but it can lead to fluctuating demands for troops, as the number of hubs in range of the army changes over time. Attrition - if a units level of supply drops to 35% or less, it will begin to take supply-based attrition, increasing the amount of equipment the unit uses by increasing amounts the further supply drops. Have the division railroad to the nearest port and then shift right click on the target port to queue naval transport option. only 10 divisions can be assigned to naval invasion orders at any given time. For me it always auto-assigned. Any advice? How to do a naval invasion :: Hearts of Iron IV General Discussions FROM THE AUTHOR: This study revolves around friction, meaning the ubiquitous uncertainties and inescapable difficulties that form the atmosphere of real war. I want to get my new divisions over there to make sure I'm all good. Transport Planes are used to stage paradrops with Paratrooper divisions. One change that is indicative of the process is the removal of transport ships. So, drop them behind enemy lines for the best effect. They'll have to have convoys, as it says in the article. The most important and complex element is the system of supply, which was overhauled in version 1.11 (the Barbarossa patch). Each extra click will place construction orders to increase it by a further level. How the fuck do I naval transport my soldiers to my own port? This command can be used to either activate the teleportation tool (if no arguments provided), or instantly teleport any selected ships or armies to the province with the specified ID. Bright (light) blue: there is a large amount of available supply, Dark blue: there is a small amount of available supply. These troops had orders assigned with an army that would bring them to the inactive front line and I tried using them while unassigned and just moving around. #8. qwe229a . That wikilink posted by safe-keeper is good. Unable to Stream Audio via OBS Studio for HoI 4. The amount of stored supply for a division can be seen towards the bottom of the tooltip that comes up when hovering over a divisions name in the Army UI element, as per the example below. I'll try this if the issue reproduce (since I cancelled order thinking that maybe i cannot start naval invasion from a puppet harbor). Right click on the port that you want your armies to arrive at, and theyll depart from the nearest port. I've found other people online who have encountered similar issues, usually with people responding "give more details" so, let me know if you need more. Unit characteristics impacted by low supply, with the impact increasing as the supply state deteriorates, are: Being in a low supply state also has an impact on how quickly manpower reinforcements arrive. How do I align things in the following tabular environment? Armoured trains are a special type of train that is more resistant to enemy Logistics Strike air missions. my friend is dumb that's why I made this. As Japan, this is completely game breaking. One change that is indicative of the process is the removal of transport ships. None of the other categories seem to fit, and at least I got a good laugh out of AI stupidity. What are transport planes good for in Hearts of Iron 4? BICE also introduces a minimum consumer goods level . I've been trying to invade Iceland and Greenland for about 8 in-game months now, with small contingents. That gave me a valid war goal, though I have not declared war with China yet. Armoured trains have a significantly higher production cost of 105 MIC, so are much more expensive than the starting train and more than double the cost of the austerity train. And you can only send infantry I think. Yeah, this is another basic feature that should have been covered in the tutorial. You must log in or register to reply here. Talking about reinforcements and non aggressive movements. Toggle signature. Connect and share knowledge within a single location that is structured and easy to search. This thread is archived. The follow up, where I transport troops to the naval port I captured. Unable to move any troops by sea as Japan, help! : r/hoi4 - reddit To move troops across water you have to first move them to a province with a Naval dock/Port, which looks like an anchor on the map. 5. This command adds the specified amount of naval utility to your naval . It doesn't seem to work the same way as in EU4 or CK2- I'm playing as mexico, and preparing to attack portugal, but I have no idea how I'm going to do it. Once a hub is motorized, one or two small trucks (depending on the level of motorization) will be visible as part of the supply hub icon (a green truck or trucks indicates that the hub has been directly motorized, while grey truck(s) indicates it has been motorized by a nearby army more on that below). Economy Policy: Similar to the base game, this law represents your country's industrial mobilization to war. A newly-captured hub will only be functional once it is connected by converted railroads, and it wont be connected until every province has had the required number of days under friendly control to convert. Wont let me move soldiers to naval ports and transport them? Aug 3, 2016 @ 6:17pm or we have no access there #7. equinox1911. All trademarks are property of their respective owners in the US and other countries. As long as the total amount of supplies required by units in the province is less than that supplied, units will be fully supplied. How do I transport units over sea? Edit: I just loaded back to a previous save, before I had the war goal with China. Where is the code in HOI4 that defines how an AI decides on events (e.g. It is worth bearing in mind that naval units have access to the full amount of potential supply from the hub they're drawing supply from (rather than being limited by what the province can support as well, as per land and air units), so it is far, far less common for naval units to be undersupplied than it is for land or air units. Province: Total and available supply in a province. This is with the divisions in Kyushu selected, hovering over Korea and the East China Sea. Jump to navigation Jump to search. Hub supply is provided by the network of supply hubs, ports, railroads and convoy routes that distribute supply from your capital to your forces at the front. John Paul The Great Catholic University Alumni, While the AI wont do this, if you want allies not to be involved on a particular front, its possible to toggle off supply for allies on a hub-by-hub basis. Bright red: There is insufficient supply for the units in this province, and they are suffering significant supply-related penalties. To transport them between friendly ports, have them first move to a province with a port, and then order them to move to another port province by clicking the harbour icon (the anchor). I. It may not display this or other websites correctly. Tooltip says: "There are no units assigned to this order.". Redirect page. Independent Financial Advisor Payouts, Right amount of troops (controlled by your transport tech). The train requirements for a hub can be seen in the tooltip for that hub. Well, it took the Allies 3 years to go from "we need to naval invade Europe", to actually getting it done! Naval warfare. You need convoys to transport troops to their naval invasion destination. If there are less trains than the network requires, there will be a reduction in hub supply available to divisions drawing it. This field manual establishes doctrine (fundamental principles) for tactical counterinsurgency (COIN)operations at the company, battalion, and brigade level. 1 invasion per army. While state supply from population and infrastructure will be in every (non-impassable) state, a few states dont have victory points, and many states have no base supply. See header. The longstanding U.S. strategic partnership with Turkey, a powerful NATO ally, has become strained in recent years. "Split Czechoslovakia")? That wikilink posted by safe-keeper is good. For instance, I set up an amphibious invasion plan for a port along the southern coast of China. All rights reserved. It's very important to bear in mind that hub supply falloff works increases significantly for every extra province distant from the hub, port or capital - so while it is possible to extend hub range, individual changes may be relatively small, and it will often take a substantial investment to increase range enough to push it out to the next province from the hub. I had no idea what I was getting myself into. As a front advances into enemy territory, enemy-held rail lines and hubs may come under friendly control. This is a very important and insightful report because many of the cost assessments for these technologies in the past, which concluded they were too expensive, are no longer applicable. All rights reserved. Mostly only subs and tradeships. They work similar to naval invasions, just their range is limited, you need air superiority to execute them, they are much faster and instead of convoys, you need enough transport planes in the local air base to bring all your paratroopers to the target location. For naval units, being less than fully supplied impacts directly on spotting efficiency and repair speed, but it also reduces the rate of fuel received, which depending on the fuel situation can have an impact on their efficiency in combat as well. Note that trucks assigned to motorization of supply hubs, whether directly via hubs or by selection the motorization options for armies, do not consume fuel or manpower. I've used troops from a different army, same issue. Hope this helps. Railways can be built in controlled, allied or subject territory at any time, and do not need to wait for a supply hub to be completed (or even started). Hoi4 how to move units across water (without naval invasions) New York Times Divisions with a battleplan that requires naval transport will now have convoys assigned to them automatically. Should be 3 squares) This most likely problem is that you only have the first tech which means only 10 divisions can launch 1 naval invasion. For supply hubs, the base capacity increases for each additional level of rail connection to the capital, based on the smallest rail level at any point in that connection (so, for example, if there are three stretches of track, two at level 2, and one at level 1, the connection is considered to be a level 1 connection to upgrade it to a level 2 connection, the level 1 stretch of track would need to be upgraded to level 2). Purple: there is a small amount, or no available supply, but there are no units suffering from the effects of low supply in this province. I have been previously moving divisions around freely, from Japan to Korea, the Caroline islands to North China. It's just a matter of making the most out of whatever forces you have in the area. Once the total supply required is more than that available, the units affected will experience penalties (more on that below). Scamp Crossword Clue 9 Letters, Train requirements for the network as a whole can be found in the logistics tooltip, which can be brought up by hovering over the logistics icon at the top of the screen (it looks like a crate with a percentage next to it). If my initial naval invasion is successful and my army grabs the province, how do I get more units to land? Remember all those times you told the teacher you were never going to use math? Like lets say I want to move troops from New Orelans to NY in peace time. The other way to achieve hub motorization, is to assign it at the army level. I just need to have some in the harbor ? It only takes a minute to sign up. If a division is cut off from the capital, even if it is in full supply due to occupying a victory point or another source of state supply, or due to air supply, it will not receive manpower or equipment reinforcements. As Japan, this is completely game breaking. Port: Amount of supply requested of the hub, and shows paths to any ships that may be drawing Hub (but not State) supplies from the port. These essays by scholars from six nations offers contributions to the understanding of Stalinist terror in the 1930s. Press J to jump to the feed. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. I have no idea how to get my forces over to Europe. Note that there can be a delay between a low supply state being reached and the full penalty kicking in. Hi all, I have a simple question (I hope) regarding naval invasions. Furthermore, you could start taking some of the focusses from "Plan East". Given this, its important to be mindful that while there might be enough state supply to support any units outside of hub range, those units will still have to share that state supply with units drawing supply from hubs or ports. Both weather and terrain have an impact on the supply system - the tables in the weather and terrain pages on the wiki provide the figures for the various supply impacts for different terrain/weather states. Things to be mindful of when thinking about the impact of terrain and weather are: Unlike hub supply, state supply is a fixed amount of supply provided within a state, based on four things: victory points, infrastructure, population and something called base supply, which is a fixed amount of extra supply in a state. Answer (1 of 3): There is no best fleet composition for HOI4 it completely depends on where you are fighting in the ocean. hoi4 cannot transport to a non naval base, katz centrality v's eigenvector centrality, illinois department of employment security phone number, John Paul The Great Catholic University Alumni, Hollyoaks Diane And Edward Sleep Together, australian shepherd golden retriever mix lifespan, the reflector battle ground, wa obituaries. You also have to set up an offensive line and remember to assign them to it ( that works for me ). Video: Great Khan Achievement with Mongolia. You must then click Another province with a Port/Naval dock that has NO land connection avaliable. Trains are not subject to attrition, but they can be destroyed by air attack from enemy aircraft using logistical strike. Unit: Unit supply draw, and where its coming from. This is with the divisions in Kyushu selected, hovering over Korea and the East China Sea. The total supply hub/port capacity is based on the connection between the hub/port and the capital, and for ports, the level of the port (both where the convoy departs, and where it arrives). so you either have not convoys or you don tknow how to do that: Make frontline/garrison/retreat order where you need it and thats it (keep in mind you must have a prot, and the other one is that you must have all troops on a port and move them to another port. Edit: I just loaded back to a previous save, before I had the war goal with China. Increasing the level of the rail connection to the hub. These field manuals serve as the definitive source of unclassified information on Soviet ground forces and their interaction with other services in combined arms warfare. Views: 0 Screenshot from 2022-02-17 10-17-46.png . Attack (with a higher max penalty for units defending (-50%) than units attacking (-20%)). How to show that an expression of a finite type must be one of the finitely many possible values. JavaScript is disabled. Scope Or Limit Crossword Clue, It is mid 1936, I'm not at war with anyone, and my first newly minted divisions deployed in Kyushu. Few games I had naval invasion bugged out and wasted a lot of time searching around what I was missing, no matter what I did it wouldn't start. Madgamer166 2 yr. ago. Checking an area to see whether the heatmap shading is due to mostly hub or state supply will provide a clearer indication of the effective supply in the province if more forces are moved into the state in other provinces. TIL that some of the people on Reddit complain about things they see in the title of a post, without the context from the article. I havent tried naval invasion yet but I would assume you can just move troops onto enemy beaches fine. Ships are grouped into fleets. A fine book: meticulous, judicious, incisive. At 100% mission efficiency each fully supplied transport plane flying in good weather is capable of providing 0.2 supply per plane. New comments cannot be posted and votes cannot be cast. Observe and document the new players and non-players' attempts to conduct a naval invasion. Question. It is still exceedingly difficult to get troops to travel by sea. To move troops across water you have to first move them to a province with a Naval dock/Port, which looks like an anchor on the map. Is it suspicious or odd to stand by the gate of a GA airport watching the planes? Supply grace and stored supply refer to the same thing, which is the amount of supply greater than 100% that will be stored by a division if it is in a fully supplied province. or tell you why you should have engineers in your marine division (you did, didn't you?). Reddit and its partners use cookies and similar technologies to provide you with a better experience. Two Ocean Navy Act Sub-branch ; This Branch gives naval technology research boosts and production cost modifiers. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. change to a bright green color (bright yellow if there is a 5% to 50% chance that the troop transport convoy will be engaged by enemy forces en route to the destination port, bright red if there is a > 50% to 100% chance that the troop transport convoy will be engaged by enemy forces en route to the destination port ). Most of the work involves discovering and solving the population's underlying issues, that is, the root causes of their dissatisfaction. This template is going to be your best friend, especially early game, and is able to withstand battle against most units on the field. Which was either introduced recently or hugely increased, as I don't recall capturing half of Germany's VP and getting. Since the release of Hoi4, players have figured out that base provinces have around 80 combat width. Can someone state definitely exactly what assets are needed to transport troops over water to a foreign land? Is it plausible for constructed languages to be used to affect thought and control or mold people towards desired outcomes? Air supply does not impact fuel supply, so even if a unit can trace a line of provinces to its capital and is fully air supplied, if it doesnt have enough state or hub supply it may not receive fuel resupply. So I'm playing a Hungary and have taken over Yugoslavia and mainland Greece and want to invade Crete (I am also at war with the Western allies). #8. qwe229a. I just see a message on the 'arrow' that says 'no divisions assigned 0 transports' I have just basic Transport researched so only try assigning a max of 10 divisions but whatever I do when I try and assign to the order I just get a red 'x' under the mouse cursor. I think setting up the actual naval invasion order is pretty straightforward. These change in gradients to elegantly display the supply situation at a province level in a way that is digestible for hundreds of provinces at once.
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